Hey everyone! This is my first game. I started messing with Unity seriously a couple weeks ago. After watching some videos on the game-jams, I decided to challenge myself to actually make a full game this weekend. Instead of "putzing" around trying to build things that are beyond my current abilities. So here it is. I would love to hear feedback on this. And now, on to the game.

In the Style of "Where's Waldo" you are assigned a target to find in the crowd,, and  shoot them. Why?  Who cares.

You start with 30 seconds. Every "assigned" target you kill, gives you an additional 5 seconds. Every person you shoot that isn't your target has a penalty of 5 seconds. Meaning, you lose 5 seconds.  The more targets you kill the harder it gets. Can you make it to the end?  

This was a hoot to make, and my brother threw down with trying his hand at pixel art. (He did a great job!) 


Fire: Left Mouse or Left Conrtrol

Menu: Esc or M

PlatformsWindows, HTML5
Release date 52 days ago
Made withUnity, Aseprite, Adobe Photoshop, Adobe Illustrator
TagsMouse only, Pixel Art
Average sessionA few minutes


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Waldo's Revenge - Desktop Version

Development log


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I had so much fun playing this game! It’s so simple yet super addictive! I couldn’t stop until I completed 😅 very good work 😀 i did a video in case you’re interested :)


LMAO! Thanks for giving it a shot! Good job. Love the end of the game comentary. LOL

Wow, I really liked. You are very criative! :D

Thanks for trying it out. I really appreciate it.

It's So Fun! I love it!. My high score is only 5 tho

make that 10

Keep going! I've only gotten to the end twice since the final build. LOL

Thanks Brayden!


Awesome!  Thanks for playing! Was that the desktop download? Its def all out of whack. Something went wrong w my build of that and now everything all over the place. Which is frustrating.  But thank you so much for taking the time to give it a go and sharing it w us!